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Thursday, February 24, 2005

Video Games and Aggressive Behavior

Electronic games have become the second most popular form of entertainment just under television. Although there are many arguments that video games have constructive use, it is a fact that violent games sell in much more bulk than fantasy and puzzle games. Consider the success of the Grand Theft Auto series of games. The recient GTA game taking place in San Andres has sold more copies than all of the SIMS games combined.
It is rare to find a child(or college student for that matter) who has not watched or played a interactive game in their life. In fact, 90% of all US households have either owned a video or rented a video game. People who own video games spend 20 plus hours a week playing. This wouldn't be considered a bad thing if 80% of the games that people prefer to play contain violence and aggression. But who would rather repeatedly walk in circles over blasting, robbing, and beating anyone you please?
I know younger people agree with the previous statement. In a survey of 900 fourth graders, 50% of them chose to play games with violence over mystery games. People believe that violence in video games is worse than violence on television due to the fact that video games are interactive. Recient studies show that violence in video game desensitizes children to violence and causes them to act hostile towards other. With games deleloping greater realism and more interaction there is no telling how distorted childrens minds might become in the future. That is if you believe this nonsense...

http://www.mediascope.org/pubs/ibriefs/vgv.htm

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